I have a little idea what need to add/change .
Pylon : pylon functionality is low since no pylon-overcharge , i think it should be improoved
1) with coldown 60 sec make pylon possible to be hided for 8 seconds
like only lower-part of pylon visible , so archons can run throw . It will not work same like terran supply , which can be used anytime , but it will allow better macro for protoss building fat units such archons and sometimes make full wall with possiblity to run probes
2) vision of pylon up to 12 after dark shrine finishes .
It will motivate protoss's in macro game more build darkshrine , which is obviously very macro-oriented structure , and will allow to buff pylon-vison of space ( the place where drops/muta comes from ) .
After this small buff's pylon functionality will be concurent to overlord/supply
observer : since maps are very big and hard to control , i think we should resee the movespeed of observers .
1) buff start movespeed on at least 1
Since we can get better vision with buffed pylons in late game , but some places can be still hard to explore , faster observers will help to do it .
This all buffs i believe very required to protoss , since metagame changed to a lot drops ( serral style ) , liberator-harras ( inno/ty - style ) and pvp phoenix/stargate units + change of map sizes in current map kinda huge ( maps are big now ) .
Hope community can support this thread , i know there was examples when small little idea's ( like adepts not stop after send ghost ) was included in game after small little discussion and blizzard approoval .
Mb not all of 3 changes will be included , but if u like at least one of them - write ur cheer and support of this ideas , and discuss to make it even better
Very sorry for my bad english