And so, I play in the Hartstone ... mmm let me remember .... it seems from 2014 about March-April. Unfortunately, I could not reach the legendary level (I'm noob) for all this time but I was fucking cool and sitting on my 5th rank, I learned everything
As an ardent fan of the company Blizzard (although when I was playing in Warcraft, Reign of Chaos, I did not even know that games are made by certain companies ... thought it was always a gathering of lovers (yes I was naive)) I gathered for you a lot of reasons why it's worth choosing a Hartstone from a lot of card games. Before the crime, I will say that everyone is looking for certain aspects in a particular game for himself, but I will tell you the general and compare them against their background.
1)Hartstone is easy!
Not everyone agrees with the above sttement, because many are well acquainted with oldschooll collectible card games, the level of hardcore in which is unbelievable. All the same Magic: The Gathering, for example. However, Hearthstone is easy and easy to learn, from the very beginning a good-natured innkeeper will simply and easily explain the basics and at the end of the training, you will be familiar with all the features, terms, types of cards, classes and possibilities. A low entry threshold gives the game a clear advantage over competitors.
2)It's hard to learn, it's easy to fight!
Nevertheless, for all its loyalty to beginners, the game is not at all elementary and superficial. Hartstone is an ideal example of a combination of ease of mastering and, at the same time, a fairly serious challenge if you want to become a master. Variability of decks, tactics and heroes allow you to "twist" the game on the table of your own volition.
The game is free, and the assortment of an in-game store does not give any advantages to players with a pot-bellied wallet. Sets for cards (boosters) can be purchased for in-game gold, received for wins and daily quests, the same applies to game additions and skins for heroes. There is no annoying system of monetization "Pay and win", only the players and their skills. Well, a little luck;)
4)Surprises and sharp turns
A wonderful feeling and awe at the opening of the next booster of 5 cards, even 1 of which can significantly change the strategy of your game, give an advantage on the table or even run into the possibility of playing another class. Blizzard constantly pleases its players with gifts in the form of new boosters and gives "magical dust", from which you can create the necessary cards.
A constant influx of new cards allows you to improve your game, change decks, tactics and always try new ones.
5)Variety of game platforms (and not standard ones too!)
You can play on PC, MAC, android, Apple and tablets. The game supports touchscreens. For example, I made an interesting piece for myself: I connected a touch screen monitor to the projector (which serves me and the TV) and used it like a gamepad and looking at the big screen!
6)Quality of Blizzard
Like any other creation of "Blizzard", although small, compared to other games of the company, the card Hearthstone corresponds to the reputation of its creators. Everything is thought out to the smallest detail: user-friendly interface, clear matchmaking system, light weight, and good optimization. With all this, in Hartstown there are no all kinds of excesses in the interface and game modes, which are already so boring for the modern gamer.
7)Hearthstone is a fan
Obviously, any game, first of all, should be fun, but in Hearthstone it happens not only during the battle but also during training, creating a new deck and thinking over new tactics. On the passage of plot additions and duels with friends, so to speak there is nothing.
8)The game does not require a lot of time
In order to get in-game currency, increase your level and skill, you do not have to spend hours at the monitor. Enough of an hour and a half for the passage of quests and a couple of victories. The unobtrusive pumping system is an obvious plus.
Card game from Blizzard quickly burst into the cybersport scene and, apparently, is not going to reduce the level of its popularity. Hartstone's unique difference from other cybersport disciplines is an individual skill.
Tournaments on HS becomes more and more, and developers are only happy to support the organizers, and they themselves put their hand to many of them. The World Championship in Hearthstone is the most vivid confirmation.
Because discipline is young, she is still waiting for her stars and new legends, maybe it's you?